Risk [SAO : IM]
Risk
What is Risk? |
Risk is a value given to players and monsters in SAO:IM, which can be increased via various actions, and will decrease over time. The higher your Risk is, the more damage you take. Take advantage of this to deal extra damage to monsters which has high Risk |
Actions that increases Risk |
Receiving damage from the back (applies to both Kirito and monsters) |
Being hit while and after an offensive skill or Sword Skill |
Getting hit by a critical |
Getting hit by a Knockback or a Bleed effect |
Parry' (deafault triangle) an attack |
Risk Break |
When the Risk of a enemy is at its maximum, a Risk Break occurs, and the following extra effects take place (Risk Break does not happens to players) |
Receives twice the damage |
Attack speed and Sword Skill activation speed is halved |
All buffs are removed |
Risk and Switch |
To alleviate the amount of Risk on Kirito, Switching out right after a Sword Skill to let your partner tank will help in reducing Risk on Kirito Thanks to Shirakawa Wynn for the guide. Full credits to him/her. |
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